In 2007, a computer “solved” checkers—that is, went through every possible move to determine the optimal game. The number of possible moves in a chess game is dizzying, more than the number of atoms in the universe; no current computer can “solve” chess. via The Prince’s Gambit - The New Yorker. (Bold highlight mine) … Continue reading The Brain Sport of Chess
Games
The Gadgets of 007 Count for Math Around Here
What is fun about trying to enhance the educational process for my kids, without a real agenda, is that things tend to unfold based on what we talk about over dinner. Tonight, we got into a discussion about spy gadgets, devices, secret compartments, and innocent looking things that turn out to be weapons. Pretty soon, … Continue reading The Gadgets of 007 Count for Math Around Here
